home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
AmigActive 10
/
AACD 10.iso
/
AACD
/
Games
/
MAME
/
src
/
drivers
/
matmania.c
< prev
next >
Wrap
C/C++ Source or Header
|
2000-05-04
|
27KB
|
717 lines
/***************************************************************************
Mat Mania
Memetron, 1985
(copyright Taito, licensed by Technos, distributed by Memetron)
driver by Brad Oliver
MAIN BOARD:
0000-0fff RAM
1000-13ff Video RAM
1400-17ff Attribute RAM
1800-1fff ?? Only used in self-test ??
2000-21ff Background video RAM #1
2200-23ff Background attribute RAM #1
2400-25ff Background video RAM #2
2600-27ff Background attribute RAM #2
4000-ffff ROM
***************************************************************************/
#include "driver.h"
#include "vidhrdw/generic.h"
#include "cpu/m6502/m6502.h"
#include "cpu/m6809/m6809.h"
extern unsigned char *matmania_videoram2,*matmania_colorram2;
extern size_t matmania_videoram2_size;
extern unsigned char *matmania_videoram3,*matmania_colorram3;
extern size_t matmania_videoram3_size;
extern unsigned char *matmania_scroll;
extern unsigned char *matmania_pageselect;
WRITE_HANDLER( matmania_paletteram_w );
void matmania_vh_convert_color_prom(unsigned char *palette, unsigned short *colortable,const unsigned char *color_prom);
void matmania_vh_screenrefresh(struct osd_bitmap *bitmap,int full_refresh);
void maniach_vh_screenrefresh(struct osd_bitmap *bitmap,int full_refresh);
WRITE_HANDLER( matmania_videoram3_w );
WRITE_HANDLER( matmania_colorram3_w );
int matmania_vh_start(void);
void matmania_vh_stop(void);
void matmania_vh_screenrefresh(struct osd_bitmap *bitmap,int full_refresh);
READ_HANDLER( maniach_68705_portA_r );
WRITE_HANDLER( maniach_68705_portA_w );
READ_HANDLER( maniach_68705_portB_r );
WRITE_HANDLER( maniach_68705_portB_w );
READ_HANDLER( maniach_68705_portC_r );
WRITE_HANDLER( maniach_68705_portC_w );
WRITE_HANDLER( maniach_68705_ddrA_w );
WRITE_HANDLER( maniach_68705_ddrB_w );
WRITE_HANDLER( maniach_68705_ddrC_w );
WRITE_HANDLER( maniach_mcu_w );
READ_HANDLER( maniach_mcu_r );
READ_HANDLER( maniach_mcu_status_r );
WRITE_HANDLER( matmania_sh_command_w )
{
soundlatch_w(offset,data);
cpu_cause_interrupt(1,M6502_INT_IRQ);
}
WRITE_HANDLER( matmania_dac_w )
{
DAC_signed_data_w(0,data);
}
WRITE_HANDLER( maniach_sh_command_w )
{
soundlatch_w(offset,data);
cpu_cause_interrupt(1,M6809_INT_IRQ);
}
static struct MemoryReadAddress matmania_readmem[] =
{
{ 0x0000, 0x077f, MRA_RAM },
{ 0x1000, 0x17ff, MRA_RAM },
{ 0x2000, 0x27ff, MRA_RAM },
{ 0x3000, 0x3000, input_port_0_r },
{ 0x3010, 0x3010, input_port_1_r },
{ 0x3020, 0x3020, input_port_2_r },
{ 0x3030, 0x3030, input_port_3_r },
{ 0x4000, 0xffff, MRA_ROM },
{ -1 } /* end of table */
};
static struct MemoryWriteAddress matmania_writemem[] =
{
{ 0x0000, 0x077f, MWA_RAM },
{ 0x0780, 0x07df, MWA_RAM, &spriteram, &spriteram_size },
{ 0x1000, 0x13ff, MWA_RAM, &matmania_videoram2, &matmania_videoram2_size },
{ 0x1400, 0x17ff, MWA_RAM, &matmania_colorram2 },
{ 0x2000, 0x21ff, videoram_w, &videoram, &videoram_size },
{ 0x2200, 0x23ff, colorram_w, &colorram },
{ 0x2400, 0x25ff, matmania_videoram3_w, &matmania_videoram3, &matmania_videoram3_size },
{ 0x2600, 0x27ff, matmania_colorram3_w, &matmania_colorram3 },
{ 0x3000, 0x3000, MWA_RAM, &matmania_pageselect },
{ 0x3010, 0x3010, matmania_sh_command_w },
{ 0x3020, 0x3020, MWA_RAM, &matmania_scroll },
// { 0x3030, 0x3030, MWA_NOP }, /* ?? */
{ 0x3050, 0x307f, matmania_paletteram_w, &paletteram },
{ 0x4000, 0xffff, MWA_ROM },
{ -1 } /* end of table */
};
static struct MemoryReadAddress maniach_readmem[] =
{
{ 0x0000, 0x077f, MRA_RAM },
{ 0x1000, 0x17ff, MRA_RAM },
{ 0x2000, 0x27ff, MRA_RAM },
{ 0x3000, 0x3000, input_port_0_r },
{ 0x3010, 0x3010, input_port_1_r },
{ 0x3020, 0x3020, input_port_2_r },
{ 0x3030, 0x3030, input_port_3_r },
{ 0x3040, 0x3040, maniach_mcu_r },
{ 0x3041, 0x3041, maniach_mcu_status_r },
{ 0x4000, 0xffff, MRA_ROM },
{ -1 } /* end of table */
};
static struct MemoryWriteAddress maniach_writemem[] =
{
{ 0x0000, 0x077f, MWA_RAM },
{ 0x0780, 0x07df, MWA_RAM, &spriteram, &spriteram_size },
{ 0x1000, 0x13ff, MWA_RAM, &matmania_videoram2, &matmania_videoram2_size },
{ 0x1400, 0x17ff, MWA_RAM, &matmania_colorram2 },
{ 0x2000, 0x21ff, videoram_w, &videoram, &videoram_size },
{ 0x2200, 0x23ff, colorram_w, &colorram },
{ 0x2400, 0x25ff, matmania_videoram3_w, &matmania_videoram3, &matmania_videoram3_size },
{ 0x2600, 0x27ff, matmania_colorram3_w, &matmania_colorram3 },
{ 0x3000, 0x3000, MWA_RAM, &matmania_pageselect },
{ 0x3010, 0x3010, maniach_sh_command_w },
{ 0x3020, 0x3020, MWA_RAM, &matmania_scroll },
{ 0x3030, 0x3030, MWA_NOP }, /* ?? */
{ 0x3040, 0x3040, maniach_mcu_w },
{ 0x3050, 0x307f, matmania_paletteram_w, &paletteram },
{ 0x4000, 0xffff, MWA_ROM },
{ -1 } /* end of table */
};
static struct MemoryReadAddress sound_readmem[] =
{
{ 0x0000, 0x01ff, MRA_RAM },
{ 0x2007, 0x2007, soundlatch_r },
{ 0x8000, 0xffff, MRA_ROM },
{ -1 } /* end of table */
};
static struct MemoryWriteAddress sound_writemem[] =
{
{ 0x0000, 0x01ff, MWA_RAM },
{ 0x2000, 0x2000, AY8910_write_port_0_w },
{ 0x2001, 0x2001, AY8910_control_port_0_w },
{ 0x2002, 0x2002, AY8910_write_port_1_w },
{ 0x2003, 0x2003, AY8910_control_port_1_w },
{ 0x2004, 0x2004, matmania_dac_w },
{ 0x8000, 0xffff, MWA_ROM },
{ -1 } /* end of table */
};
static struct MemoryReadAddress maniach_sound_readmem[] =
{
{ 0x0000, 0x0fff, MRA_RAM },
{ 0x2004, 0x2004, soundlatch_r },
{ 0x4000, 0xffff, MRA_ROM },
{ -1 } /* end of table */
};
static struct MemoryWriteAddress maniach_sound_writemem[] =
{
{ 0x0000, 0x0fff, MWA_RAM },
{ 0x2000, 0x2000, YM3526_control_port_0_w },
{ 0x2001, 0x2001, YM3526_write_port_0_w },
{ 0x2002, 0x2002, matmania_dac_w },
{ 0x4000, 0xffff, MWA_ROM },
{ -1 } /* end of table */
};
static struct MemoryReadAddress mcu_readmem[] =
{
{ 0x0000, 0x0000, maniach_68705_portA_r },
{ 0x0001, 0x0001, maniach_68705_portB_r },
{ 0x0002, 0x0002, maniach_68705_portC_r },
{ 0x0010, 0x007f, MRA_RAM },
{ 0x0080, 0x07ff, MRA_ROM },
{ -1 } /* end of table */
};
static struct MemoryWriteAddress mcu_writemem[] =
{
{ 0x0000, 0x0000, maniach_68705_portA_w },
{ 0x0001, 0x0001, maniach_68705_portB_w },
{ 0x0002, 0x0002, maniach_68705_portC_w },
{ 0x0004, 0x0004, maniach_68705_ddrA_w },
{ 0x0005, 0x0005, maniach_68705_ddrB_w },
{ 0x0006, 0x0006, maniach_68705_ddrC_w },
{ 0x0010, 0x007f, MWA_RAM },
{ 0x0080, 0x07ff, MWA_ROM },
{ -1 } /* end of table */
};
INPUT_PORTS_START( matmania )
PORT_START /* IN0 */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_8WAY )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_8WAY )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_BIT_IMPULSE( 0x40, IP_ACTIVE_LOW, IPT_COIN2, 1 )
PORT_BIT_IMPULSE( 0x80, IP_ACTIVE_LOW, IPT_COIN1, 1 )
PORT_START /* IN1 */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_PLAYER2 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY | IPF_PLAYER2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP | IPF_8WAY | IPF_PLAYER2 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN | IPF_8WAY | IPF_PLAYER2 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_PLAYER2 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_PLAYER2 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
PORT_START /* DSW1 */
PORT_DIPNAME(0x03, 0x03, DEF_STR( Difficulty ) )
PORT_DIPSETTING( 0x03, "Easy" )
PORT_DIPSETTING( 0x02, "Medium" )
PORT_DIPSETTING( 0x01, "Hard" )
PORT_DIPSETTING( 0x00, "Hardest" )
PORT_DIPNAME(0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME(0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME(0x10, 0x10, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME(0x20, 0x20, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME(0x40, 0x40, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME(0x80, 0x80, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START /* DSW2 */
PORT_DIPNAME(0x03, 0x03, DEF_STR( Coin_A ) )
PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) )
PORT_DIPNAME(0x0c, 0x0c, DEF_STR( Coin_B ) )
PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) )
PORT_DIPNAME(0x10, 0x10, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x10, DEF_STR( On ) )
PORT_DIPNAME(0x20, 0x00, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) )
PORT_SERVICE( 0x40, IP_ACTIVE_LOW )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_VBLANK )
INPUT_PORTS_END
static struct GfxLayout charlayout =
{
8,8, /* 8*8 characters */
1024, /* 1024 characters */
3, /* 3 bits per pixel */
{ 2*1024*8*8, 1024*8*8, 0 }, /* the bitplanes are separated */
{ 0, 1, 2, 3, 4, 5, 6, 7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
8*8 /* every char takes 8 consecutive bytes */
};
static struct GfxLayout tilelayout =
{
16,16, /* 16*16 tiles */
512, /* 512 tiles */
3, /* 3 bits per pixel */
{ 2*512*16*16, 512*16*16, 0 }, /* the bitplanes are separated */
{ 16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7,
0, 1, 2, 3, 4, 5, 6, 7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
32*8 /* every tile takes 16 consecutive bytes */
};
static struct GfxLayout matmania_spritelayout =
{
16,16, /* 16*16 sprites */
3584, /* 3584 sprites */
3, /* 3 bits per pixel */
{ 2*3584*16*16, 3584*16*16, 0 }, /* the bitplanes are separated */
{ 16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7,
0, 1, 2, 3, 4, 5, 6, 7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
32*8 /* every sprite takes 16 consecutive bytes */
};
static struct GfxLayout maniach_spritelayout =
{
16,16, /* 16*16 sprites */
3584, /* 3584 sprites */
3, /* 3 bits per pixel */
{ 0, 3584*16*16, 2*3584*16*16 }, /* the bitplanes are separated */
{ 16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7,
0, 1, 2, 3, 4, 5, 6, 7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
32*8 /* every sprite takes 16 consecutive bytes */
};
static struct GfxLayout maniach_tilelayout =
{
16,16, /* 16*16 tiles */
1024, /* 1024 tiles */
3, /* 3 bits per pixel */
{ 2*1024*16*16, 1024*16*16, 0 }, /* the bitplanes are separated */
{ 16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7,
0, 1, 2, 3, 4, 5, 6, 7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
32*8 /* every tile takes 16 consecutive bytes */
};
static struct GfxDecodeInfo matmania_gfxdecodeinfo[] =
{
{ REGION_GFX1, 0, &charlayout, 0, 4 },
{ REGION_GFX2, 0, &tilelayout, 4*8, 4 },
{ REGION_GFX3, 0, &matmania_spritelayout, 8*8, 2 },
{ -1 } /* end of array */
};
static struct GfxDecodeInfo maniach_gfxdecodeinfo[] =
{
{ REGION_GFX1, 0, &charlayout, 0, 4 },
{ REGION_GFX2, 0, &maniach_tilelayout, 4*8, 4 },
{ REGION_GFX3, 0, &maniach_spritelayout, 8*8, 2 },
{ -1 } /* end of array */
};
static struct AY8910interface ay8910_interface =
{
2, /* 2 chips */
1500000, /* 1.5 MHz?????? */
{ 30, 30 },
{ 0 },
{ 0 },
{ 0 },
{ 0 }
};
static struct DACinterface dac_interface =
{
1,
{ 40 }
};
static struct MachineDriver machine_driver_matmania =
{
/* basic machine hardware */
{
{
CPU_M6502,
1500000, /* 1.5 Mhz ???? */
matmania_readmem,matmania_writemem,0,0,
interrupt,1
},
{
CPU_M6502 | CPU_AUDIO_CPU,
1200000, /* 1.2 Mhz ???? */
sound_readmem,sound_writemem,0,0,
nmi_interrupt,15 /* ???? */
/* IRQs are caused by the main CPU */
},
},
60, DEFAULT_REAL_60HZ_VBLANK_DURATION, /* frames per second, vblank duration */
10, /* enough time for the audio CPU to get all commands */
0,
/* video hardware */
32*8, 32*8, { 0*8, 32*8-1, 1*8, 31*8-1 },
matmania_gfxdecodeinfo,
64+16, 64+16,
matmania_vh_convert_color_prom,
VIDEO_TYPE_RASTER|VIDEO_MODIFIES_PALETTE,
0,
matmania_vh_start,
matmania_vh_stop,
matmania_vh_screenrefresh,
/* sound hardware */
0,0,0,0,
{
{
SOUND_AY8910,
&ay8910_interface
},
{
SOUND_DAC,
&dac_interface
}
}
};
/* handler called by the 3526 emulator when the internal timers cause an IRQ */
static void irqhandler(int linestate)
{
cpu_set_irq_line(1,1,linestate);
//cpu_cause_interrupt(1,M6809_INT_FIRQ);
}
static struct YM3526interface ym3526_interface =
{
1, /* 1 chip (no more supported) */
3600000, /* 3.6 MHz ? */
{ 60 }, /* (not supported) */
{ irqhandler },
};
static struct MachineDriver machine_driver_maniach =
{
/* basic machine hardware */
{
{
CPU_M6502,
1500000, /* 1.5 Mhz ???? */
maniach_readmem,maniach_writemem,0,0,
interrupt,1
},
{
CPU_M6809 | CPU_AUDIO_CPU,
1500000, /* 1.5 Mhz ???? */
maniach_sound_readmem,maniach_sound_writemem,0,0,
ignore_interrupt,0, /* FIRQs are caused by the YM3526 */
/* IRQs are caused by the main CPU */
},
{
CPU_M68705,
500000, /* .5 Mhz (don't know really how fast, but it doesn't need to even be this fast) */
mcu_readmem,mcu_writemem,0,0,
ignore_interrupt,1
}
},
60, DEFAULT_REAL_60HZ_VBLANK_DURATION, /* frames per second, vblank duration */
100, /* 100 CPU slice per frame - high interleaving to sync main and mcu */
0,
/* video hardware */
32*8, 32*8, { 0*8, 32*8-1, 1*8, 31*8-1 },
maniach_gfxdecodeinfo,
64+16, 64+16,
matmania_vh_convert_color_prom,
VIDEO_TYPE_RASTER|VIDEO_MODIFIES_PALETTE,
0,
matmania_vh_start,
matmania_vh_stop,
maniach_vh_screenrefresh,
/* sound hardware */
0,0,0,0,
{
{
SOUND_YM3526,
&ym3526_interface
},
{
SOUND_DAC,
&dac_interface
}
}
};
/***************************************************************************
Mat Mania driver
***************************************************************************/
ROM_START( matmania )
ROM_REGION( 0x10000, REGION_CPU1 ) /* 64k for code */
ROM_LOAD( "k0-03", 0x4000, 0x4000, 0x314ab8a4 )
ROM_LOAD( "k1-03", 0x8000, 0x4000, 0x3b3c3f08 )
ROM_LOAD( "k2-03", 0xc000, 0x4000, 0x286c0917 )
ROM_REGION( 0x10000, REGION_CPU2 ) /* 64k for audio code */
ROM_LOAD( "k4-0", 0x8000, 0x4000, 0x86dab489 )
ROM_LOAD( "k5-0", 0xc000, 0x4000, 0x4c41cdba )
ROM_REGION( 0x06000, REGION_GFX1 | REGIONFLAG_DISPOSE )
ROM_LOAD( "ku-02", 0x00000, 0x2000, 0x613c8698 ) /* Character ROMs - 1024 chars, 3 bpp */
ROM_LOAD( "kv-02", 0x02000, 0x2000, 0x274ce14b )
ROM_LOAD( "kw-02", 0x04000, 0x2000, 0x7588a9c4 )
ROM_REGION( 0x0c000, REGION_GFX2 | REGIONFLAG_DISPOSE )
ROM_LOAD( "kt-02", 0x00000, 0x4000, 0x5d817c70 ) /* tile set */
ROM_LOAD( "ks-02", 0x04000, 0x4000, 0x2e9f3ba0 )
ROM_LOAD( "kr-02", 0x08000, 0x4000, 0xb057d3e3 )
ROM_REGION( 0x54000, REGION_GFX3 | REGIONFLAG_DISPOSE )
ROM_LOAD( "k6-00", 0x00000, 0x4000, 0x294d0878 ) /* sprites */
ROM_LOAD( "k7-00", 0x04000, 0x4000, 0x0908c2f5 )
ROM_LOAD( "k8-00", 0x08000, 0x4000, 0xae8341e1 )
ROM_LOAD( "k9-00", 0x0c000, 0x4000, 0x752ac2c6 )
ROM_LOAD( "ka-00", 0x10000, 0x4000, 0x46a9cb16 )
ROM_LOAD( "kb-00", 0x14000, 0x4000, 0xbf016772 )
ROM_LOAD( "kc-00", 0x18000, 0x4000, 0x8d08bce7 )
ROM_LOAD( "kd-00", 0x1c000, 0x4000, 0xaf1d6a60 )
ROM_LOAD( "ke-00", 0x20000, 0x4000, 0x614f19b0 )
ROM_LOAD( "kf-00", 0x24000, 0x4000, 0xbdf58c18 )
ROM_LOAD( "kg-00", 0x28000, 0x4000, 0x2189f5cf )
ROM_LOAD( "kh-00", 0x2c000, 0x4000, 0x6b11ed1f )
ROM_LOAD( "ki-00", 0x30000, 0x4000, 0xd7ac4ec5 )
ROM_LOAD( "kj-00", 0x34000, 0x4000, 0x2caee05d )
ROM_LOAD( "kk-00", 0x38000, 0x4000, 0xeb54f010 )
ROM_LOAD( "kl-00", 0x3c000, 0x4000, 0xfa4c7e0c )
ROM_LOAD( "km-00", 0x40000, 0x4000, 0x6d2369b6 )
ROM_LOAD( "kn-00", 0x44000, 0x4000, 0xc55733e2 )
ROM_LOAD( "ko-00", 0x48000, 0x4000, 0xed3c3476 )
ROM_LOAD( "kp-00", 0x4c000, 0x4000, 0x9c84a969 )
ROM_LOAD( "kq-00", 0x50000, 0x4000, 0xfa2f0003 )
ROM_REGION( 0x0080, REGION_PROMS )
ROM_LOAD( "matmania.1", 0x0000, 0x0020, 0x1b58f01f ) /* char palette red and green components */
ROM_LOAD( "matmania.5", 0x0020, 0x0020, 0x2029f85f ) /* tile palette red and green components */
ROM_LOAD( "matmania.2", 0x0040, 0x0020, 0xb6ac1fd5 ) /* char palette blue component */
ROM_LOAD( "matmania.16", 0x0060, 0x0020, 0x09325dc2 ) /* tile palette blue component */
ROM_END
ROM_START( excthour )
ROM_REGION( 0x10000, REGION_CPU1 ) /* 64k for code */
ROM_LOAD( "e29", 0x04000, 0x4000, 0xc453e855 )
ROM_LOAD( "e28", 0x08000, 0x4000, 0x17b63708 )
ROM_LOAD( "e27", 0x0c000, 0x4000, 0x269ab3bc )
ROM_REGION( 0x10000, REGION_CPU2 ) /* 64k for audio code */
ROM_LOAD( "k4-0", 0x8000, 0x4000, 0x86dab489 )
ROM_LOAD( "k5-0", 0xc000, 0x4000, 0x4c41cdba )
ROM_REGION( 0x06000, REGION_GFX1 | REGIONFLAG_DISPOSE )
ROM_LOAD( "e30", 0x00000, 0x2000, 0xb2875329 ) /* Character ROMs - 1024 chars, 3 bpp */
ROM_LOAD( "e31", 0x02000, 0x2000, 0xc9506de8 )
ROM_LOAD( "e32", 0x04000, 0x2000, 0x00d1635f )
ROM_REGION( 0x0c000, REGION_GFX2 | REGIONFLAG_DISPOSE )
ROM_LOAD( "e5", 0x00000, 0x4000, 0x0604dc55 ) /* tile set */
ROM_LOAD( "ks-02", 0x04000, 0x4000, 0x2e9f3ba0 )
ROM_LOAD( "e3", 0x08000, 0x4000, 0xebd273c6 )
ROM_REGION( 0x54000, REGION_GFX3 | REGIONFLAG_DISPOSE )
ROM_LOAD( "k6-00", 0x00000, 0x4000, 0x294d0878 ) /* sprites */
ROM_LOAD( "k7-00", 0x04000, 0x4000, 0x0908c2f5 )
ROM_LOAD( "k8-00", 0x08000, 0x4000, 0xae8341e1 )
ROM_LOAD( "k9-00", 0x0c000, 0x4000, 0x752ac2c6 )
ROM_LOAD( "ka-00", 0x10000, 0x4000, 0x46a9cb16 )
ROM_LOAD( "kb-00", 0x14000, 0x4000, 0xbf016772 )
ROM_LOAD( "kc-00", 0x18000, 0x4000, 0x8d08bce7 )
ROM_LOAD( "kd-00", 0x1c000, 0x4000, 0xaf1d6a60 )
ROM_LOAD( "ke-00", 0x20000, 0x4000, 0x614f19b0 )
ROM_LOAD( "kf-00", 0x24000, 0x4000, 0xbdf58c18 )
ROM_LOAD( "kg-00", 0x28000, 0x4000, 0x2189f5cf )
ROM_LOAD( "kh-00", 0x2c000, 0x4000, 0x6b11ed1f )
ROM_LOAD( "ki-00", 0x30000, 0x4000, 0xd7ac4ec5 )
ROM_LOAD( "kj-00", 0x34000, 0x4000, 0x2caee05d )
ROM_LOAD( "kk-00", 0x38000, 0x4000, 0xeb54f010 )
ROM_LOAD( "kl-00", 0x3c000, 0x4000, 0xfa4c7e0c )
ROM_LOAD( "km-00", 0x40000, 0x4000, 0x6d2369b6 )
ROM_LOAD( "kn-00", 0x44000, 0x4000, 0xc55733e2 )
ROM_LOAD( "ko-00", 0x48000, 0x4000, 0xed3c3476 )
ROM_LOAD( "kp-00", 0x4c000, 0x4000, 0x9c84a969 )
ROM_LOAD( "kq-00", 0x50000, 0x4000, 0xfa2f0003 )
ROM_REGION( 0x0080, REGION_PROMS )
ROM_LOAD( "matmania.1", 0x0000, 0x0020, 0x1b58f01f ) /* char palette red and green components */
ROM_LOAD( "matmania.5", 0x0020, 0x0020, 0x2029f85f ) /* tile palette red and green components */
ROM_LOAD( "matmania.2", 0x0040, 0x0020, 0xb6ac1fd5 ) /* char palette blue component */
ROM_LOAD( "matmania.16", 0x0060, 0x0020, 0x09325dc2 ) /* tile palette blue component */
ROM_END
ROM_START( maniach )
ROM_REGION( 0x10000, REGION_CPU1 ) /* 64k for code */
ROM_LOAD( "mc-mb2.bin", 0x04000, 0x4000, 0xa6da1ba8 )
ROM_LOAD( "mc-ma2.bin", 0x08000, 0x4000, 0x84583323 )
ROM_LOAD( "mc-m92.bin", 0x0c000, 0x4000, 0xe209a500 )
ROM_REGION( 0x10000, REGION_CPU2 ) /* 64k for audio code */
ROM_LOAD( "mc-m50.bin", 0x4000, 0x4000, 0xba415d68 )
ROM_LOAD( "mc-m40.bin", 0x8000, 0x4000, 0x2a217ed0 )
ROM_LOAD( "mc-m30.bin", 0xc000, 0x4000, 0x95af1723 )
ROM_REGION( 0x0800, REGION_CPU3 ) /* 8k for the microcontroller */
ROM_LOAD( "01", 0x0000, 0x0800, 0x00c7f80c )
ROM_REGION( 0x06000, REGION_GFX1 | REGIONFLAG_DISPOSE )
ROM_LOAD( "mc-m60.bin", 0x00000, 0x2000, 0x1cdbb117 ) /* Character ROMs - 1024 chars, 3 bpp */
ROM_LOAD( "mc-m70.bin", 0x02000, 0x2000, 0x553f0780 )
ROM_LOAD( "mc-m80.bin", 0x04000, 0x2000, 0x9392ecb7 )
ROM_REGION( 0x18000, REGION_GFX2 | REGIONFLAG_DISPOSE )
ROM_LOAD( "mc-m01.bin", 0x00000, 0x8000, 0xda558e4d ) /* tile set */
ROM_LOAD( "mc-m10.bin", 0x08000, 0x8000, 0x619a02f8 )
ROM_LOAD( "mc-m20.bin", 0x10000, 0x8000, 0xa617c6c1 )
ROM_REGION( 0x54000, REGION_GFX3 | REGIONFLAG_DISPOSE )
ROM_LOAD( "mc-mc0.bin", 0x00000, 0x4000, 0x133d644f ) /* sprites */
ROM_LOAD( "mc-md0.bin", 0x04000, 0x4000, 0xe387b036 )
ROM_LOAD( "mc-me0.bin", 0x08000, 0x4000, 0xb36b1283 )
ROM_LOAD( "mc-mf0.bin", 0x0c000, 0x4000, 0x2584d8a9 )
ROM_LOAD( "mc-mg0.bin", 0x10000, 0x4000, 0xcf31a714 )
ROM_LOAD( "mc-mh0.bin", 0x14000, 0x4000, 0x6292d589 )
ROM_LOAD( "mc-mi0.bin", 0x18000, 0x4000, 0xee2e06e3 )
ROM_LOAD( "mc-mj0.bin", 0x1c000, 0x4000, 0x7e73895b )
ROM_LOAD( "mc-mk0.bin", 0x20000, 0x4000, 0x66c8bf75 )
ROM_LOAD( "mc-ml0.bin", 0x24000, 0x4000, 0x88138a1d )
ROM_LOAD( "mc-mm0.bin", 0x28000, 0x4000, 0xa1a4260d )
ROM_LOAD( "mc-mn0.bin", 0x2c000, 0x4000, 0x6bc61b58 )
ROM_LOAD( "mc-mo0.bin", 0x30000, 0x4000, 0xf96ef600 )
ROM_LOAD( "mc-mp0.bin", 0x34000, 0x4000, 0x1259618e )
ROM_LOAD( "mc-mq0.bin", 0x38000, 0x4000, 0x102a1666 )
ROM_LOAD( "mc-mr0.bin", 0x3c000, 0x4000, 0x1e854453 )
ROM_LOAD( "mc-ms0.bin", 0x40000, 0x4000, 0x7bc9d878 )
ROM_LOAD( "mc-mt0.bin", 0x44000, 0x4000, 0x09cea985 )
ROM_LOAD( "mc-mu0.bin", 0x48000, 0x4000, 0x5421769e )
ROM_LOAD( "mc-mv0.bin", 0x4c000, 0x4000, 0x36fc3e2d )
ROM_LOAD( "mc-mw0.bin", 0x50000, 0x4000, 0x135dce4c )
ROM_REGION( 0x0080, REGION_PROMS )
ROM_LOAD( "prom.2", 0x0000, 0x0020, 0x32db2cf4 ) /* char palette red and green components */
ROM_LOAD( "prom.16", 0x0020, 0x0020, 0x18836d26 ) /* tile palette red and green components */
ROM_LOAD( "prom.3", 0x0040, 0x0020, 0xc7925311 ) /* char palette blue component */
ROM_LOAD( "prom.17", 0x0060, 0x0020, 0x41f51d49 ) /* tile palette blue component */
ROM_END
ROM_START( maniach2 )
ROM_REGION( 0x10000, REGION_CPU1 ) /* 64k for code */
ROM_LOAD( "ic40-mb1", 0x04000, 0x4000, 0xb337a867 )
ROM_LOAD( "ic41-ma1", 0x08000, 0x4000, 0x85ec8279 )
ROM_LOAD( "ic42-m91", 0x0c000, 0x4000, 0xa14b86dd )
ROM_REGION( 0x10000, REGION_CPU2 ) /* 64k for audio code */
ROM_LOAD( "mc-m50.bin", 0x4000, 0x4000, 0xba415d68 )
ROM_LOAD( "mc-m40.bin", 0x8000, 0x4000, 0x2a217ed0 )
ROM_LOAD( "mc-m30.bin", 0xc000, 0x4000, 0x95af1723 )
ROM_REGION( 0x0800, REGION_CPU3 ) /* 8k for the microcontroller */
ROM_LOAD( "01", 0x0000, 0x0800, 0x00c7f80c )
ROM_REGION( 0x06000, REGION_GFX1 | REGIONFLAG_DISPOSE )
ROM_LOAD( "mc-m60.bin", 0x00000, 0x2000, 0x1cdbb117 ) /* Character ROMs - 1024 chars, 3 bpp */
ROM_LOAD( "mc-m70.bin", 0x02000, 0x2000, 0x553f0780 )
ROM_LOAD( "mc-m80.bin", 0x04000, 0x2000, 0x9392ecb7 )
ROM_REGION( 0x18000, REGION_GFX2 | REGIONFLAG_DISPOSE )
ROM_LOAD( "mc-m01.bin", 0x00000, 0x8000, 0xda558e4d ) /* tile set */
ROM_LOAD( "mc-m10.bin", 0x08000, 0x8000, 0x619a02f8 )
ROM_LOAD( "mc-m20.bin", 0x10000, 0x8000, 0xa617c6c1 )
ROM_REGION( 0x54000, REGION_GFX3 | REGIONFLAG_DISPOSE )
ROM_LOAD( "mc-mc0.bin", 0x00000, 0x4000, 0x133d644f ) /* sprites */
ROM_LOAD( "mc-md0.bin", 0x04000, 0x4000, 0xe387b036 )
ROM_LOAD( "mc-me0.bin", 0x08000, 0x4000, 0xb36b1283 )
ROM_LOAD( "mc-mf0.bin", 0x0c000, 0x4000, 0x2584d8a9 )
ROM_LOAD( "mc-mg0.bin", 0x10000, 0x4000, 0xcf31a714 )
ROM_LOAD( "mc-mh0.bin", 0x14000, 0x4000, 0x6292d589 )
ROM_LOAD( "mc-mi0.bin", 0x18000, 0x4000, 0xee2e06e3 )
ROM_LOAD( "mc-mj0.bin", 0x1c000, 0x4000, 0x7e73895b )
ROM_LOAD( "mc-mk0.bin", 0x20000, 0x4000, 0x66c8bf75 )
ROM_LOAD( "mc-ml0.bin", 0x24000, 0x4000, 0x88138a1d )
ROM_LOAD( "mc-mm0.bin", 0x28000, 0x4000, 0xa1a4260d )
ROM_LOAD( "mc-mn0.bin", 0x2c000, 0x4000, 0x6bc61b58 )
ROM_LOAD( "mc-mo0.bin", 0x30000, 0x4000, 0xf96ef600 )
ROM_LOAD( "mc-mp0.bin", 0x34000, 0x4000, 0x1259618e )
ROM_LOAD( "mc-mq0.bin", 0x38000, 0x4000, 0x102a1666 )
ROM_LOAD( "mc-mr0.bin", 0x3c000, 0x4000, 0x1e854453 )
ROM_LOAD( "mc-ms0.bin", 0x40000, 0x4000, 0x7bc9d878 )
ROM_LOAD( "mc-mt0.bin", 0x44000, 0x4000, 0x09cea985 )
ROM_LOAD( "mc-mu0.bin", 0x48000, 0x4000, 0x5421769e )
ROM_LOAD( "mc-mv0.bin", 0x4c000, 0x4000, 0x36fc3e2d )
ROM_LOAD( "mc-mw0.bin", 0x50000, 0x4000, 0x135dce4c )
ROM_REGION( 0x0080, REGION_PROMS )
ROM_LOAD( "prom.2", 0x0000, 0x0020, 0x32db2cf4 ) /* char palette red and green components */
ROM_LOAD( "prom.16", 0x0020, 0x0020, 0x18836d26 ) /* tile palette red and green components */
ROM_LOAD( "prom.3", 0x0040, 0x0020, 0xc7925311 ) /* char palette blue component */
ROM_LOAD( "prom.17", 0x0060, 0x0020, 0x41f51d49 ) /* tile palette blue component */
ROM_END
GAME( 1985, matmania, 0, matmania, matmania, 0, ROT270, "Technos (Taito America license)", "Mat Mania" )
GAME( 1985, excthour, matmania, matmania, matmania, 0, ROT270, "Technos (Taito license)", "Exciting Hour" )
GAME( 1986, maniach, 0, maniach, matmania, 0, ROT270, "Technos (Taito America license)", "Mania Challenge (set 1)" )
GAME( 1986, maniach2, maniach, maniach, matmania, 0, ROT270, "Technos (Taito America license)", "Mania Challenge (set 2)" ) /* earlier version? */